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Trunks

42 Game Reviews

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Wow

That was truly amazing, I loved it! That was one of the hardest games I've played, it took me two tried to beat both songs (each) on Proffesional with a decent score. Overall, great game, I am sure this will win something. Continue with what you are doing, it's great :D

Woa!

This was effing AMAZING!!

You are my envy. I wish I could code and draw. I can't do either :/

-favs-

Go Prodigal Sons!

:D

Loved the fact my face was in the game. :D

Nice game, hope to see more from this PWNing duo.

...

Highest score so far that I can see, I got a 15. I can't submit it though, I keep pressing the button...

hmmm

That script isn't as efficient as some other ways. That drags the cursor, having some "lag time" between the movement and the time the cursor takes to get there. Put this on the MC instead:

onClipEvent(enterFrame){
this._x = mouse._x;
this._y = mouse._y;
}

It's something like that, but ti makes for a better cursor.

Onto the review.

Graphics: 6, sometimes an overuse of Gradients, and very basic, but gets the job done. Plus, lower than 5 would be mean. :D My advice is to not use a "color-to-black" or a "color-to-white" gradient, they are too rash and don't look good. And when using Gradients to try and blend, try and remove the lines. There is also an option to blend it without a gradient, it is "Soften Fill Edges", Modify>Shape>Soften Fill Edges. Play around with the settings and you will get a great result. Better than a plain circle, anyways.
Style: 7, countless, countless, countless tutorials covering the same thing. This looks like it could have been made in about an hour. Probably less. Next time, spend a coule days on your tutorial, making it look as good as possible and try and experiment with some new techniques.
Sound: 8, I am not a HUGE fan of Heavy Metal, and it really distracted me from the tutorial, but I liked it. Nice taste in music. A good type of music, though, for tutorials is Ambient or Trance type music, they are usually subtle and blend more, allowing the user to focus on the actual tutorial.
Violence: 0, this was a tutorial, there was no violence! Although a couple buttons fighting each other at the end would be pretty funny :D
Interactivity: 9, God damn it is a tutorial, what did you expect? Also, it would help if the buttons looked a bit better. But hey, I'm not complaining.
Humor: 0, It was a tutorial, as far as I saw ther wasn't much humor in it. But I'll be nice and give you 3 points for this tutorial to be n00b friendly.
Overall: 7, I think you should explain what each and every line of the script does seperately, instead of just letting every n00b on earth copy&paste. It doesn't help anyone.

Good luck with future Tutorials!

...>:(

Not really an actualy tutorial, just a copy and paste. Lazy lazy lazy. You even used preset buttons for crying out loud!

L A Z Y

Not that good of a tutorial anyways. Try again later.

well

pretty good for a noob. That custom cursor you scripted had some bad script. A better way would be to do something along the lines of this:

onClipEvent (enterFrame) {
this._x = _root._xmouse
this._y = _root._ymouse
updateAfterEvent ()
}

it may be a bit bigger than the other file, but it moves closer with the mouse. Your way was fine, I just wanted to point out that there is another method. In your next tut (if there will be one) try to include both.

LT

what?

No Doom song? Oh noes! No doom song!!!! noooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooooooooooooooooooooo.

This was actually pretty good.

Momo-the-Monkey responds:

lolz forgot that one or i couldnt find it.....i dont remember, but i put the bow down to the power of santa- song in there

.....

If anyone would like to know the cool font he used, its one of my facorites.. I htink you can find it on Font Finder or whatever its called. The actual font is called "Space Age", great for techno sigs and games.

yup

I made it to Stage 7 but missed it by .009 seconds....

Nice game I think you just invented a new type of game.

Musician, React/Node dev, video game enthusiast, and longtime Newgrounds user

Mike Jannino @Trunks

Age 32, Male

Software Engineer

UML

MA

Joined on 7/31/05

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